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This is a build that I am projecting forward as an Astro-imaging system. The main piece of software driving this build is PixInsite, it will use as many cores as it can get its hands on and loves RAM. When stacking and integrating Master Darks, Master Flats, and Lights I will be working with as many as 300 6 megapixel images of 16-bit depth this is very processor intensive. I am not a gamer so the video output is not that important.